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Tournament of BOWER!!!

sparkis
Mar 23, 20 at 12:20pm
Yeah you can safely cover both sides.
rinkae
Mar 23, 20 at 12:21pm
Going wide is dangerous in this but is also the most rewarding.
sparkis
Mar 23, 20 at 12:22pm
Tbh I believe picking either 1 or 6 is not really worth the risk
rinkae
Mar 23, 20 at 12:23pm
I would like to see a rule change that a critical hit does 2 lives of damage. This way you get the reward for the risk
vinyl_retroflexed
We actually been talking about a critical role. Haven't been fully fleshed out the mechanic though.
rinkae
Mar 23, 20 at 12:26pm
Let me in on this critical talk.
solid_snake95
I rolled 4!! WATCH OUT! WATCH OUT! -Vinyl's weird crane jutsu round house kicks in tal in the ovaries- Ouch that is gonna make child birth hard! Tal has 2 lives
vinyl_retroflexed
For example a perfect block with be consider a counter. Making the opponent lose a health. Stuff like that. Thing is that we don't wanna over complicate the game, well for newcomers. EDIT: YEEE BOI!
solid_snake95
Oh okay! Let's change up the rules a bit. If you pick a number of 1,2 or 5,6 you have a chance to hit a critical blow costing the opponent two lives. However it has to land exactly on the number you chose!
swadian
I'm scared
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