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Oyabun @senpaisamasan
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Arc
Oyabun @senpaisamasan
Guess who pulled nanally after like, 80 tries, I fucking hate her I don't even like her I just need her for the collection (╯°□°)╯︵ ┻━┻
Arc @arc man I can't even get past 70 pulls and time is starting to run out. The gacha in this game is pretty brutal. I feel like I have no chance of getting her until hitting hard pity. Her wall running ability is just too useful to pass up
Oyabun @senpaisamasan KEEP DOING STUFF, COLLECT NEVERNESS AND TRANSCEND TO EVERNESS. No but really there's like a mechanic, that when you're on your 80th pull, the board changes and there's so many nanally.
Arc @arc Ugh, I don't even know how I'm going to get enough pulls to reach that in just 4 days....
Oyabun @senpaisamasan All you need is hathor anyways
Arc @arc jeez at least I got hathor because of waifu on day 1. Didn't know how good she was with mob control. Are you gonna pull for the Eibon shop owner when she comes out next?
Oyabun @senpaisamasan
left a comment for
Arc
Oyabun @senpaisamasan
Neverness to everness is eh, small business owner sim
Arc @arc are you still actively playing? Even though I like a more dramatic high stakes story, i'm having fun playing the game. I think Anata being delayed really hurt them because people have been wanting an anime GTA game. Or hell, ANY GTA game.
Oyabun @senpaisamasan Yeah, I'm a gacha addict. This scratches my gacha itch, for now.
Arc @arc yeah, it's pretty addicting tbh
Have you done the NPC follow test yet? I followed one crossing the street. She waited for the walking light. it turned green and she started walking. it flashed red and she hurried up to finish crossing the street while looking to the side at traffic. That level of detail was crazy to see. Way better than cyberpunk AI pathing. Maybe that's one reason my PC sounds like it's about to die running this game lol
Gabriel @gabriel_true
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Arc
Gabriel @gabriel_true
I see you're having fun building your own video game. Even with AI I imagine it's still labor intensive. I know it's not impossible as there are games like Doki Doki and Undertale, but I don't envy the hours you must be spending getting it all to come together.
How is everything else on the home front? I see it says Georgia on your profile. Did you move away from North Carolina?
Arc @arc nah, i've always been in Georgia. With the game it's been pretty labor intensive even with AI assistance. With unity I can really only rely on the AI to edit assets I've already created. The art is probably the most labor intensive. After art is generated I usually have to go into an editor and fix the issues for consistency. Ideally before I release on steam I'd do a release on itch.io. Hopefully make some money to hire voice over, then character art polish, then spine animation. Probably a 100% financial net loss but it would be fun
Gabriel @gabriel_true Hope it goes well when it's all said and done!
Arc's den of AI art
Arc @arc
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Arc's den of AI art
Arc @arc

Today we are going to visit HD 189733 b, a gas planet that is beautiful from the outside, but violently rains glass sideways.
https://media.cnn.com/api/v1/images/stellar/prod/hd-189733b-draft-3.jpg
For this image I wanted to put a ship right in the middle of it, shining a light into what's going on. Chat GPT painted a good image of what it would feel like on the ship:
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The first sensation would be not rain, but impact.
The sideways “glass rain” would hit the ship like a continuous sandblaster made of microscopic knives. Not big fantasy shards at first — more like countless silicate particles and droplets screaming sideways at hypersonic wind speeds. Your flashlight beam would become a cone of glittering death: millions of tiny bright streaks flashing through the light, all moving sideways so fast they look like blue-white static.
Then the ship itself starts screaming.
Metal railings, windows, antennas, exposed instruments, paint, seals — all of it would be stripped and abraded. Anything exposed would get frosted, then pitted, then carved away. If there were glass windows, they would be destroyed almost immediately unless made from absurd sci-fi material. Normal ship lights would become useless because the air is full of reflective silicate particles and dense blue haze. Your visibility might be only a few feet to maybe a few yards.
If you are standing on the deck, you die almost instantly.
Not because one dramatic spear of glass impales you, but because your suit, skin, visor, lungs, and body are being attacked by several things at once:
The wind would hit like a moving wall. You would not “stand” there. You would be ripped sideways, slammed into the railing, or launched off the deck if you were not anchored.
It would be a captured instant of pure chaos and hell before everything goes dark.
Neverness to Everness
Arc @arc
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Neverness to Everness
Arc @arc
https://www.youtube.com/watch?v=F-3Xi1WPkDI
I'm excited for the new characters being introduced. Their in-game animations are so good

