Generations
Yu @metaljester
commented on
Generations
Yu @metaljester
Yep it appears that way they have alot of those all over the internet like that but it would be interesting to make and i agree timmons you do have some good skill our best bet is numbers though setting up a colony is something that would be good and establishing with local scavengeres a route of trade to restock things like medicine which is hard to come by or anything really that we need that nature cant provide we trade through our own stuff or what we make
timmonsxp @timmonsxp
commented on
Generations
timmonsxp @timmonsxp
Of course but with numbers comes a need of more supplies which comes with defiant people which means we would need.......JUSTICE!
timmonsxp @timmonsxp
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Generations
timmonsxp @timmonsxp
We would need laws and punishments or banishments. we would need to assign people based on their skill sets to jobs.
Yu @metaljester
commented on
Generations
Yu @metaljester
Yep you always need people to keep the order in the colony or all hell will break loose thats why its always good to start the colony around people your friendly with and know well
Yu @metaljester
commented on
Generations
Yu @metaljester
and yes that is true you do need to assing the right jobs to the right people
timmonsxp @timmonsxp
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Generations
timmonsxp @timmonsxp
So we can give authority to people we trust and work our way from there.
timmonsxp @timmonsxp
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Generations
timmonsxp @timmonsxp
We got this lol.
Yu @metaljester
commented on
Generations
Yu @metaljester
yes that would be the best way to go about it
canteventalkaboutrealshith @cantthinkofabettername
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Generations
canteventalkaboutrealshith @cantthinkofabettername
This account has been suspended.
timmonsxp @timmonsxp
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Generations
timmonsxp @timmonsxp
hmm i suppose we can make multiple fires or one giant fire area for smithing. like a forge. perhaps a big fire near a river to cool the metals. as for mining im not too sure what ores we can use. or where to get them.
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